This function is for business use or 3D printer output. Bone and Morph settings can be exported to the corresponding file format, FBX or PMD. You can create such as facial expressions. Setting the, the object can be linked to the deformation of bones. And you can edit the generated object in more detail by modeling capabilities. This feature will reduce the time to create the object. You can create an object by specifying only the center line and the line width. And you can easily add edges (divide a face) or erase edges (merge faces).īy, you can create an object shape along the center line. You can make a polygon with 5 or more points. The following features have been added and improved, in ver.4.0 or later.įill up a hole – It automatically fill in the holes on the surface.īridge – It creates a pipe-shaped polygon in between holes.īevel – creating a fillet surface (a rounded corner) is added And it also has functions to assist in the finer processing. Metasequoia has basic polygon editing functions. Buttons and icons are displayed beautifully, in high resolution monitors (like as IGZO or Retina display). All GUI components are displayed by vector drawings. You can use it in much the same way on different platforms. Metasequoia 4 is the 3DCG modeling software for Windows or macOS / OS X. Title: Tetraface Inc Metasequoia v4.5.8 macOS
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